Showing posts with label game reviews. Show all posts
Showing posts with label game reviews. Show all posts

Sunday, September 07, 2008

Some Apple II Nostalgia

I've just come across a site called Virtual Apple ][ and that got me feeling nostalgic about playing some of the classic videogames from that era and how I got into computing in general. Back when I was working as a lab technician in Glasgow University in the 1970s, the department had its own DEC PDP-8 and PDP-11 mini-computers and I, keen to get on in the world and seeing this new technology as a possible means of rising above my current level, I jumped in head first.

WizardryAlmost all of our programs back then were written in BASIC or FORTRAN back then with the real gurus producing machine code for the seriously low-level programming tasks so I taught myself both BASIC and FORTRAN as well as FOCAL-8 and got into the world of paper tape and keyboards. However, getting time on the machines was very difficult as everyone in the department and their dog wanted computer time since that was the "in thing" for research scientist types to do.

When we then bought another computer to analyse the data from our nice, new Japanese scanning electron microscope, I got lucky and got myself involved with that team. The microscope had an attachment that could give us a chemical breakdown of the target being scanned and I got roped into helping with the data analysis system a bit and my career in computing got a bit closer.

Ultima IIMy next break came when microcomputers like the Commodore PET and the Apple II came along in the late 1970s. They were cheap enough that almost every research project needing a bit of data analysis wanted its own, dedicated computer to do the job; no more queuing for or fighting over session time on the bigger department machines. It also meant that I got more keyboard time as well and I ended up developing some pretty complex programs for research projects and even learned that esoteric art of machine code programming along the way.

We had a few PETs, and I'll never forgot the hours I spent at those wee calculator keyboards, but our first Apple computer was an Apple II with a huge 16K of memory and I was hooked. An Apple II Europlus soon followed and, with their own floppy disk systems, our department really started to use them in earnest.

Lode RunnerThat's when I discovered the world of Apple II games. Sure, I'd played Space Invaders on the PET but this was a brand new world; the Apple had a hi-res colour display and it came with game paddles. It was a huge leap forward from the text-based games like Collosal Cave that our scientist types played on the PDP-11. Computer-based video games had definitely landed and were on a roll; they just hadn't hit the home market yet or at least not many folk could afford their own home computer back then.

Anyway, back to Virtual Apple ][, which is a site with a collection of more than 1250 Apple II and IIgs games and you can play them all through your web browser. Games like Lode Runner, Tetris, Ultima, Wizardry and Zaxxon take me right back to that time and I remember playing some of these for hours and hours. It's a pity and even a bit ironic that they can't be played using a Macintosh but a Mac OS X-compatible version of the emulator is expected "soon".

Wednesday, August 01, 2007

Play The Hitchhiker's Guide To The Galaxy Online

The things you find while browsing around! Anyway, I've just found a playable version of The Hitchhiker's Guide To The Galaxy on the BBC Radio 4 site…


In 1984 Douglas Adams and Steve Meretzky of Infocom launched a text game version of Adams' book, which The Times described as the best adventure ever seen on computer, and it became a best seller. If you're a fan of the text adventure game style or just fancy of bit of computer gaming nostalgia, then you might like it. Billed as a "20th Century Edition", a knowledge of the original book in the Hitchhiker series will help you get started and you will encounter many familiar characters and locations, but Adams described the game as "bearing as much relationship to the books as Rosencrantz and Guildenstern are Dead does to Hamlet".

The Hitchhiker's Guide To The Galaxy
As a result of a competition to help fill out some missing location and item illustrations, there are even two versions available to play. The gameplay is the same but both have different illustrations to go along with the storyline. The site has pretty good instructions on how to play the game and there's even a hints section if you get stuck, and you probably will given Adams' "consistent illogic".

Friday, January 06, 2006

Baldur's Gate: Dark Alliance II

Set in the very popular Forgotten Realms Dungeons and Dragons world, Baldur's Gate: Dark Alliance II is the sequel to the very popular Baldur's Gate: Dark Alliance game released back in 2001 for the Playstation 2. I've been looking forward to this as I'd finished the original Dark Alliance some time ago and have been looking for the sequel, at a decent price, for absolutely ages but with no luck at all.

Anyway, the kids got me this for Christmas and it's been seriously eating into my waking hours over the break. Taking off where Dark Alliance I finished, The three heroes from the first game: Vahn the Arcane Archer, Kromlech the Dwarven Fighter and Adrianna the Elven Sorceress come out of the portal, having defeated Eldrith the Betrayer in the Onyx Tower, surrounded by strange creatures. Leading these creatures is someoned named Mordoc SeLanmere. As Vahn, Kromlech and Adrianna are captured, the game begins as a new group of adventurers make their way south, along the Trade Way, towards Baldur's Gate...

The gameplay follows the usual RPG format of fighting and exploring your way through a series of missions while collecting loot and weapons and gaining experience to make you characters stronger and more powerful. Nothing really new in this but it's simply done and is pretty addictive. There are lots of weapons, armour, magic, artefacts and monsters, etc. to keep you engrossed for ages. The main new feature in this version is the ability to manufacture your own magic weapons, armour and artefacts. Basically you combine good quality equipment with rune stones and gems to create a magically endowed version of it. Adds a bit of depth and variety to the game. The graphics are very nicely done as well and the game is played on a well-detailed 3D/isometric map. It all adds up to a fairly rewarding experience.

There are four main acts to the game and each act contains various missions and there are over 40 levels involved in all of this. I'm still on the first act so there's a long way to go yet...

Platform: Sony Playstation 2
Genre: Adventure, RPG
My Rating: 8/10